synthisHorizon

Platform 02 — Live production

Synthis Horizon Live

Replace the hardware truck and the switcher with cloud-native production, so a distributed crew can cut a live multi-camera show from anywhere — at full quality, with replay and multi-platform delivery built in.

Platform figures

What moving the gallery changes

Taking fixed hardware and on-site crew out of the model changes the cost, the scale and the footprint of a production.

Cost per hour

Over 50%

Reported saving per hour of live content produced, once fixed hardware and on-site crew requirements come out of the model.

Synchronised cameras

70+

Camera feeds carried in a single production, frame-synchronised and individually addressable for cuts and replay.

Carbon footprint

~30%

Reduction per production from shared cloud compute, reused studio resources and less crew travel to venue.

Production spin-up

Seconds

Time to stand up a production from an automated workflow template, rather than scheduling and rigging a facility.

These are published benchmark figures for the underlying platform technology, drawn from production deployments. They are not results from Synthis engagements, and they are not a performance commitment for any particular show — actual figures depend on your camera count, connectivity, crew model and delivery obligations. We will size the expected range against a real fixture during discovery.

How it works

Venue to viewer, in software

The signal path that used to live in a truck, rebuilt as cloud infrastructure your crew reaches from anywhere.

  1. Contribute

    Cameras feed the platform over standard internet protocols. The signal chain that used to terminate in an OB truck at the venue perimeter terminates in cloud infrastructure instead.

  2. Synchronise

    Feeds arrive frame-synchronised, each with a low-bitrate proxy tied to its full-resolution master, so proxy timing and master timing stay locked together.

  3. Cut

    Vision mixing happens against the proxy feeds from anywhere with a connection, while camera selections apply frame-accurately to the masters.

  4. Curate

    Multiple parallel curations run off the same production, so a broadcast cut, a social cut and a highlights version are versions of one show rather than three productions.

  5. Distribute

    The same production feeds traditional broadcast alongside streaming platforms, with output quality tuned to each audience's expectations.

Capabilities

Core capabilities

Everything the gallery used to do, addressable through software and an API.

Live proxy vision mixing

Remote operators mix from frame-synchronised low-bitrate proxy feeds while selections apply to the full-resolution masters, which is what makes a distributed gallery viable over ordinary connectivity.

  • Proxy contribution feeds with synchronised proxy-to-master timing
  • Frame-accurate camera selection
  • Vision mixing decoupled from bandwidth to the venue

Software-defined ingest

Camera contribution runs over standard internet protocols, collapsing the OB-truck signal path into cloud infrastructure that scales with the show.

  • IP contribution from venue to cloud
  • 70+ synchronised cameras per production
  • No fixed gallery hardware at the venue

Time-addressable replay

Multi-camera feeds write into a time-addressable media store, so replays and highlight cuts are pulled straight from object storage by timecode instead of from a dedicated replay device.

  • TAMS-based replay from cloud object storage
  • Any camera, any point in the timeline
  • Highlights cut during the show, not after it

Remote & distributed production

Full crews work from separate locations through proxy editing, with no shared physical gallery required and no assumption that the team is in one building.

  • Collaborative remote editing
  • Crew distributed across sites and time zones
  • Studio and camera resources reused across productions

Multi-platform curation

One production supports several parallel curations and versions, so content is repurposed for each destination as it is made rather than re-edited afterwards.

  • Parallel cuts from a single set of feeds
  • Broadcast, YouTube, Twitch and TikTok destinations
  • Output quality tuned per platform

Rapid spin-up & automation

Productions stand up in seconds from automated workflows, with the operator interface configurable to the show rather than the show shaped around the tool.

  • Automated production workflows
  • Customisable processes and user interfaces
  • Repeatable templates across a season

API-first control

Every editing action, event, camera selection and graphics overlay is reachable through a public API, so the production can be driven by your own rundown and automation logic.

  • Public API across editing and event actions
  • Programmatic camera selection
  • Graphics and overlay control

Elastic cost model

Cloud resources scale to the production instead of carrying fixed hardware overhead between events, which changes what a marginal fixture costs to cover.

  • Capacity provisioned per show
  • No idle hardware between events
  • Lower-value fixtures become economic to produce

Lower-impact production

Shared cloud compute, reused equipment and reduced crew travel cut the footprint of every show without changing what goes to air.

  • Cameras and studio resources reused across productions
  • Reduced power requirement per production
  • Less travel through genuinely remote working

Connected to the supply chain

Live output lands in the same media supply chain that handles the rest of the catalogue, so finished productions move to versioning, packaging and distribution without a separate handoff.

  • Hands off directly into Synthis Horizon
  • Shared metadata and title structure
  • One route from live capture to VOD delivery
Technical surface

What it connects to

Contribution, control, distribution and integration points, so a broadcast engineer can check the platform against an existing production model.

Contribution & ingest

  • IP camera contribution over standard protocols
  • 70+ synchronised feeds per production
  • Paired proxy and full-resolution masters
  • Frame-synchronised arrival

Production control

  • Live proxy vision mixing
  • Frame-accurate camera selection
  • Time-addressable replay and highlights
  • Graphics and overlay triggering

Distribution targets

  • Traditional broadcast chains
  • YouTube
  • Twitch
  • TikTok
  • Parallel curations per destination

Integration surface

  • Public API for editing actions and events
  • Rundown and production-control systems
  • Graphics and overlay engines
  • Audience engagement tooling

Deployment

  • Cloud-native, no venue gallery hardware
  • Available through AWS Marketplace
  • Capacity provisioned per production
  • Remote and distributed crews

Downstream

  • Hands off into Synthis Horizon
  • Shared title and metadata model
  • Live-to-VOD in one supply chain
  • Archive and versioning inherited

Rundown, graphics, audio and audience-engagement systems connect through the platform's control API. Which specific products are certified for a given deployment is confirmed during workflow design — we will not assume an integration into a show plan before it has been verified against your version of the system.

Get started

Run a pilot show

We'll scope a single production end to end — camera contribution, remote gallery, replay and distribution — before you commit a season to it.